CC Assignment 7 : BitMap Game
Description
In this assignment, I used the coding concepts of : mouse and key inputs, class and objects, switch statements and collision detection.
Design Process
As shown in the images below, the design process started as a personal anecdote.
Reflection
This assignment was challenging because of all the components that are required for a game design: playability, increasing difficulty, visuals and controls. This was also in addition to learning new code commands. Overall, I hope that the user or player will experience the difficulty that I faced during the summer at the coast of Amalfitana!